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Grade · OrangeElement · Incantation

Baicang

The widely recognized "least captain-like captain" from ETD-4.

Damage · Main DPS · DoT

Baicang artwork

Interactive model loads on demand.

Details

Rarity
Orange
Element
Incantation
Maximum awakenings
6

Level modifiers

Client-recorded modifiers. Base stats and final totals are not yet verified; non-additive operations are shown alongside their values.

View all level modifiers
LevelHPATKDEF
1000
211045
3219811
43291216
54381621
65482026
76582432
87672837
98773242
109863648
1110964153
1212064558
1313154963
1414255369
1515345774
1616446179
1717546584
1818636990
1919737395
20208277100
21219281106
22230285111
23241189116
24252193121
25263097127
262740101132
272850105137
282959109143
293069113148
303178117153
313288122158
323398126164
333507130169
343617134174
353726138180
363836142185
373946146190
384055150195
394165154201
404274158206
414384162211
424494166216
434603170222
444713174227
454822178232
464932182238
475042186243
485151190248
495261194253
505370198259
515480203264
525590207269
535699211275
545809215280
555918219285
566028223290
576138227296
586247231301
596357235306
606466239312
616576243317
626686247322
636795251327
646905255333
657014259338
667124263343
677234267348
687343271354
697453275359
707562279364
717672284370
727782288375
737891292380
748001296385
758110300391
768220304396
778330308401
788439312407
798549316412
808658320417

Experience requirements

Experience requirements are shown as recorded for each level in the client.

View experience requirements
LevelRequired EXP
11000
2300
3450
4630
5880
61190
71610
82090
92720
103400
114250
125100
136120
147040
158100
169320
1710250
1811280
1912410
2013650
2115020
2216220
2317520
2418920
2520430
2622060
2723380
2824780
2926270
3027850
3129520
3231000
3332550
3434180
3535890
3637680
3739560
3841540
3943620
4045800
4148090
4250490
4353010
4455660
4558440
4661360
4764430
4867650
4971030
5074580
5178310
5282230
5386340
5490660
5595190
5699950
57104950
58110200
59115710
60121500
61127580
62133960
63140660
64147690
65155070
66162820
67170960
68179510
69188490
70197910
71207810
72218200
73229110
74240570
75252600
76265230
77278490
78292410
79307030
80322380

Breakthrough materials

StageLevel capMaterials
020—
130Blurred Numeral × 5, Gold × 25000
240Blurred Numeral × 12, Nest Guard Fragment × 2, Gold × 50000
350Unsolved Numeral × 6, Nest Guard Fragment × 8, Gold × 75000
460Unsolved Numeral × 12, Nest Guard Fragment × 16, Gold × 100000
570Distorted Numeral × 6, Nest Guard Fragment × 24, Gold × 125000
680Distorted Numeral × 9, Nest Guard Fragment × 36, Gold × 150000

Abilities

Walk the Talk

Proactive

Basic Attack: Walk the Talk

Uses martial arts to perform up to 5 consecutive attacks, dealing Incantation DMG.

Basic Attack: Formless Words

Hold Basic Attack to trigger Formless Words after the 1st and 2nd hits of Walk the Talk. Release the stick and hold Dodge to trigger Formless Words during battle. Fires 3 incantation commands horizontally. After a brief delay, the commands detonate, with each dealing 1 instance of Incantation DMG to an area.

Basic Attack: Unrestrained Words

Hold Basic Attack to trigger Unrestrained Words after the 3rd hit of Walk the Talk. Hold down the stick and hold Dodge to trigger Unrestrained Words during battle. Fires 3 incantation commands vertically. After a brief delay, the commands detonate, with each dealing 1 instance of Incantation DMG to an area.

Basic Attack: In the Wind

Leaps in the wind and strikes, dealing 1 instance of Incantation DMG to an area upon impact. Increases DMG based on fall height, up to 100%.

Critical Riposte: Truth Exposed

Triggers when casting Walk the Talk after a Critical Dodge. Performs a knee strike on the target, dealing 1 instance of Incantation DMG to an area, reducing their Break. Generates 1 Power Word Bless on the target when hit.

Basic Attack: Shadow Follows

Generates a Power Word Bless on the enemy for every 3 Walk the Talk hits. This word lasts for 15s, and a maximum of 3 can be generated. Consumes 3% of Baicang's current HP whenever any Power Word is summoned. When Baicang's HP is below 50%, the amount consumed is halved.

Just some really basic moves. Day after day of training under family discipline since childhood, the young boy's arms have become strong and broad.

Skill upgrade materials
LevelRequired breakthroughMaterials
12Gold × 2000, First Expectations × 2, Blurred Numeral × 2
23Gold × 5000, First Expectations × 3, Blurred Numeral × 3
33Gold × 10000, First Expectations × 5, Blurred Numeral × 5
44Gold × 20000, Known Weariness × 2, Unsolved Numeral × 2
54Gold × 40000, Known Weariness × 3, Unsolved Numeral × 3
65Gold × 60000, Known Weariness × 5, Unsolved Numeral × 5, Good Boy Stamp × 1
75Gold × 80000, Black Hat × 3, Distorted Numeral × 3, Good Boy Stamp × 1
86Gold × 100000, Black Hat × 5, Distorted Numeral × 5, Good Boy Stamp × 2
96Gold × 120000, Black Hat × 8, Distorted Numeral × 8, Good Boy Stamp × 4

Generous Guidance

Proactive

Heart of Heaven and Earth

Words and text emerge from the ley lines, converge at the target location, and unleash an attack.

Silenced Thought

Press Redirect Skill after triggering a dodge. Attacks a single target, dealing Incantation DMG to them on hit. Generates 1 Power Word Silence on the target when attacks hit.

Such Crime

Press Redirect Skill after triggering Formless Words or Unrestrained Words. Expanded the damage range, dealing AoE Incantation DMG on hit. Generates 1 Power Word Objurgate on the ground near the target when attacks hit.

Every strike carries genuine intent. The voice once found, the home once briefly held, keeping memories of the departed close to heart. Smile! For now he has to power to protect.

Skill upgrade materials
LevelRequired breakthroughMaterials
12Gold × 2000, First Expectations × 2, Blurred Numeral × 2
23Gold × 5000, First Expectations × 3, Blurred Numeral × 3
33Gold × 10000, First Expectations × 5, Blurred Numeral × 5
44Gold × 20000, Known Weariness × 2, Unsolved Numeral × 2
54Gold × 40000, Known Weariness × 3, Unsolved Numeral × 3
65Gold × 60000, Known Weariness × 5, Unsolved Numeral × 5, Good Boy Stamp × 1
75Gold × 80000, Black Hat × 3, Distorted Numeral × 3, Good Boy Stamp × 1
86Gold × 100000, Black Hat × 5, Distorted Numeral × 5, Good Boy Stamp × 2
96Gold × 120000, Black Hat × 8, Distorted Numeral × 8, Good Boy Stamp × 4

Judgment of Autumn

Proactive

Look up, and fall into the polar abyss. Releases a domain and enters Power Word state, dealing Incantation DMG over time to targets. Executes the target when their HP is below 10% (Boss HP below 5%). Becomes immune to one fatal hit temporarily during Judgment of Autumn and records its value. Ends the domain automatically 3s after triggering the immunity effect and takes the recorded damage slowly over 10s after ending. Deals high single-target damage within the domain when Silence is triggered; Deals AoE DMG when Objurgate is triggered; Deals damage to a single target and restores 5% of Baicang's Max HP when Bless is triggered.

No one understands the power of words themselves better than Baicang. Until the very last moment, no one knows whether those waveforms taking shape in the air represent curses or blessings. Perhaps—only by glimpsing into the heart can one truly discern.

Skill upgrade materials
LevelRequired breakthroughMaterials
12Gold × 2000, First Expectations × 2, Blurred Numeral × 2
23Gold × 5000, First Expectations × 3, Blurred Numeral × 3
33Gold × 10000, First Expectations × 5, Blurred Numeral × 5
44Gold × 20000, Known Weariness × 2, Unsolved Numeral × 2
54Gold × 40000, Known Weariness × 3, Unsolved Numeral × 3
65Gold × 60000, Known Weariness × 5, Unsolved Numeral × 5, Good Boy Stamp × 1
75Gold × 80000, Black Hat × 3, Distorted Numeral × 3, Good Boy Stamp × 1
86Gold × 100000, Black Hat × 5, Distorted Numeral × 5, Good Boy Stamp × 2
96Gold × 120000, Black Hat × 8, Distorted Numeral × 8, Good Boy Stamp × 4

Break Time Over

Proactive

Witness the power that words bestow. Charges briefly and writes incantation commands, targeting enemies and dealing 1 instance of Incantation DMG to an area. Generates 1 Power Word Silence on target when attacks hit.

Skill upgrade materials
LevelRequired breakthroughMaterials
12Gold × 2000, First Expectations × 2, Blurred Numeral × 2
23Gold × 5000, First Expectations × 3, Blurred Numeral × 3
33Gold × 10000, First Expectations × 5, Blurred Numeral × 5
44Gold × 20000, Known Weariness × 2, Unsolved Numeral × 2
54Gold × 40000, Known Weariness × 3, Unsolved Numeral × 3
65Gold × 60000, Known Weariness × 5, Unsolved Numeral × 5, Good Boy Stamp × 1
75Gold × 80000, Black Hat × 3, Distorted Numeral × 3, Good Boy Stamp × 1
86Gold × 100000, Black Hat × 5, Distorted Numeral × 5, Good Boy Stamp × 2
96Gold × 120000, Black Hat × 8, Distorted Numeral × 8, Good Boy Stamp × 4

Character profile

Birthday
November 23
Affiliation
Bureau of Anomaly Control, ETD-4
Esper ability
Verdict and Autumn
Chinese voice
桑毓泽
English voice
Griffin Burns
Japanese voice
中村悠一
Korean voice
심규혁
Intel

Captain of ETD-4 at the Bureau of Anomaly Control. Baicang—carefree, irreverant, blunt to a fault, master of dodging work, and a walking troublemaker. In a certain hidden internal Bagel forum in the Bureau, a heated discussion unfolds: "Who's the least captain-like captain among ETD?" "Am I the only one who thinks Captain Baicang from Squad 4 has a twisted sense of humor???" "You're not alone. Every night, before I fall alseep, I realize the pranks he pulled on me at work. You have no idea how much that disrupts my sleep." "Same here. And when you confront him about it, he just gives you this smiling face… ugh, makes me want to clench my fists even tighter." … It's actually pretty funny. With zero remorse for his antics, Baicang swoops in to gleefully like and save every comment. Rumors about Squad 4's captain are mixed. For instance, "Watch out for that long silver-white braid, for it's the Reaper's banner." "He seems to like hiding behind his team members and playing weak, but he's actually analyzing his opponents' strength and countermeasures." "He's reliable when it counts, very capable, and doesn't abuse his power." "He loves all kinds of pasta, especially Italian, but when he cooks it himself he breaks the noodles in half before putting them in the pot (absolutely tasteless)." All these rumors are basically true, confirmed with love from his closest team members. Beyond that, things lurk in his past that they cannot see. From an unwanted branch family child to voluntarily entering the main house for Esper Ability development, the young man gradually slipped toward what he thought was a beautiful "abyss." He learned early the weight of life: Light as a feather. Something he could blow away just by speaking. For a long time he stopped saying anything at all, perhaps to atone, perhaps simply from fear. He was like a lone young leaf that had lost its way, spinning as it fell, until finally caught by someone important… that was when he found his home. Are words curses or prayers? He can easily extinguish life, yet cannot preserve anything. Thus, he can only keep moving forward. From summer to winter, from spring to fall, the veins of fall leaves turn yellow, still clinging to the branches before finally falling. In the system of the Five Colors, white is associated with Gui Cang and the season of autumn, giving rise to the name White Cang or Baicang.

Branch Family Heir

Branch families aren't well-liked. From childhood, Baicang learned to bow his head obediently and show weakness at just the right moments. But was that really enough? He didn't want to bend over anymore; he didn't want to be mocked by the main family's children. He could hear beneath the deathly silence in his relatives' laments and longing for power. His mother's health was poor, but whenever her joints ached, she would simply furrow her brow quietly. The only thing he could do was use his weak Esper Ability to change the topmost layer of skin around her joints, making it softer and warmer. "If only I could become stronger. Then I could protect everyone." After learning the only way to become stronger, the small boy made up his mind, quickly packed his belongings, and moved into the main house.

Curses and Prayers

Life fades away so lightly under his words, like a dream. Is he also a prisoner in that dream? Blindly clinging to the ideal of strength, he was once forced to take life, to repeat this agonizing behavior. He could see his own face reflected in their pupils… Why did that young man bear such a sad, confused expression? For a long time after, he stopped speaking entirely. Words were curses—he was certain of that. It wasn't until he met his teacher that he realized that even without Esper Abilities, words still held power. Sometimes, a single short sentence could untangle a person's lifelong demons and troubles. "Where will the abyss lead? You only know by jumping in." So he put away his fear and jumped into the chasm that exists between curses and prayers.

Rebirth

Like a newborn baby, at first he could only say a few words, then sentences. Completely opposite to his gradual descent into silence from years before, he again began to cry, laugh, and shout. He reveled in feeling the vibrations in his throat as much as possible. He would carve himself with sound. Words were his clinging curses, blessings, and power, as well as the destiny he had to bear. When he finally regained mastery over words, he achieved true rebirth.

To This Moonlight

The Bureau's afternoon tea is pretty good overall, but the new rice dumplings could use some improvement. He can speak properly now; maybe he even talks too much. After giving it some thought, he blames his teacher for that. Things with his teammates seem different lately, and sometimes he gets the feeling that he's actually understood. He hasn't seen that hunter partner in a while, and wonders how he's doing. About that ring, he always knew it was just psychological suggestion… But in the end, he couldn't say anything at all, just like when they first met. Facing the grave, the "mute child" gently raised the drink in his hand. To this moonlight, teacher.

Finish Line

Sometimes, he almost thinks he's living the same life as any ordinary office worker. But the nightmares always wake him up at night. Will he reach the end he's imagining for himself? Until everything is uncovered, until tragedy stops repeating, until all mistakes are repaid… If only he could leave no regrets behind…

Awakenings

Awakening 1 · Yo, Captain!

Increases Baicang's next Skill's damage by 30% when Silence triggers during Judgment of Autumn. Effect stacks. Reduces Baicang's Skill cooldown by 4s when Objurgate triggers. Effect stacks (applies to the next use if no Skill is on cooldown).

Awakening 2 · Soul Caller

Like those mountain ranges, layer upon layer. Every 1 Power Word generated increases Baicang's ATK by 6%, up to 4 stacks. Each stack lasts 10s.

Awakening 3 · Curses Spoken Into Being

Increases Power Word generation limit to 4.

Awakening 4 · Or Perhaps Blessings

Restores an additional 5% of Max HP when any 1 Power Word triggers during Judgment of Autumn.

Awakening 5 · In Honor of Moonlight

It's not over yet. Increases the duration of Judgment of Autumn to 16s.

Awakening 6 · White Aspect

Increases Baicang's CRIT Rate by 30% during Judgment of Autumn.

Resonance · Earth Sequence

Increases the skill levels of Walk the Talk, Generous Guidance, and Judgment of Autumn by 1.

Resonance · Remained

Captain, sometimes. Grants all allies within the domain 20% ATK and the Execution effect during Judgment of Autumn.

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